PS4

God of War (2018)

You know, I was a bit dubious when I heard that God of War was going to be resurrected. My leeriness increased when I heard it was going to be a beardy Norse father-son adventure.

Kratos has a big vocab, folks.

Thankfully, my doubts were misplaced. Because the 2018 game has proven to be one of the best – if not the best – in the series. I absolutely loved it.

Well, mostly.  But we’ll get to that.

(There’ll likely be some spoilers in here too, so be mindful if you’ve not played it yet.)

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Darksiders (2010) and The Order: 1886 (2015)

A twofer, this post. I’ve recently finished playing both the games mentioned here – a trip to a hellish future and a dip into alternate-history London, respectively – and I figured I didn’t have enough to say about ’em individually. So I’ve lumped them together here, in some kind of ungodly union.

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Your humble author.

So, I hope you’re prepared for some half-arsed critique, because I’ve got that in spades.

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Assassin’s Creed Syndicate (2015)

I spent some time back in London over the past week or so. It’s been 20 years since I’d been in the Great Wen, but I visited its 1860s facsimile to carry out a bit of neck-stabbing along with the sightseeing.

It’s been a reasonable break since I last visited the Assassin’s Creed universe. Last time I played an AC game, I was kind of underwhelmed with the experience. This time, though? A different story.

Well, mostly.  (more…)

Hellblade: Senua’s Sacrifice (2017)

While Kingdom Come: Deliverance was downloading 27-odd gigs of first-day patch, I was stuck for something to play. So I figured I might get into the backlog and blow through the somewhat short Hellblade: Senua’s Sacrifice, a game I’d heard good things about, largely for its approach to mental health.

(That sounds like a ball-tearer of a reason to play something, right? Right.) (more…)

Assassin’s Creed Unity (2014)

Well, I finally spent a week or so neck-stabbing my way around Paris.

It had to happen, I suppose. I mean, I’d played every other game in the series in a year-long PS3 burst, and I’d had this one lined up since I bought my PS4. It had a lot of expectation to live up to, so how did it go?

In a word? Eh. (more…)

Wolfenstein II: The New Colossus (2017) and Kôna (2017)

So, I followed up on my previous stint of Nazi-killin’ joy (briefly covered here) with a run through Machinegames’ newest instalment, Wolfenstein II: The New Colossus.

Let’s just say that if you like machine-gunning fascists to death, it’s a good game. The lengthy trailer above should give you a good idea of what to expect if you’re unaware of the series thus far.

(Spoilers likely follow.)

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Yakuza 0 (2015-2017)

Hey! Do you like Japan? Do you like hitting dudes in the streets with bicycles? And is your idea of fun the unravelling of a story involving loyalty, real estate, crime, blindness, identity and the sharpness of suits, offset by the ability to play darts with local drunks, try phone dating and collect phone cards?

If you answered yes to any of those – or are even vaguely curious – then Yakuza 0 is the game for you.  (more…)

Killin’ time by killin’ Nazis (and others)

So it’s been a bit of time since I last gave a games update. I’ve been a bit slow on the writing front, partially due to some run-of-the-mill bleh and partially because I’ve been making my way through my games backlog with a reasonable degree of success.

What’ve I been playing? Well, I’m glad you asked. Here’s some thoughts on the past couple of months’ worth of games I’ve played.  (more…)

A Shropshire apocalypse

Like the end of the world? Enjoy walking around? Hate people?

Well, have I got the game for you.

Everybody’s Gone to the Rapture is a game by the developers of Dear Esther, probably the best-known walking simulator game. Where that game focused on paths around a small island, Rapture allows you to wander around a fictional Shropshire valley, ostensibly at the end of Something Really Catastrophic.  (more…)

What Remains of Edith Finch (2017)

After the extended session that was my Batman: Arkham series experience, I figured I needed something to clear out the cobwebs a bit. A short thing that I could zoom through that was completely different to the face-punching and gliding I’d been doing.

Giant Sparrow’s What Remains of Edith Finch was what I chose. It’s not something that requires a lot of playtime – I think I completed the game and about 80 per cent of its trophies in just under two hours – but it was quite a thought-provoking experience. Some spoilers probably follow, so if you’re considering playing, maybe do that first.  (more…)