games

Hellblade: Senua’s Sacrifice (2017)

While Kingdom Come: Deliverance was downloading 27-odd gigs of first-day patch, I was stuck for something to play. So I figured I might get into the backlog and blow through the somewhat short Hellblade: Senua’s Sacrifice, a game I’d heard good things about, largely for its approach to mental health.

(That sounds like a ball-tearer of a reason to play something, right? Right.) (more…)

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Lollipop Chainsaw (2012)

So.

I had just finished playing the three Call of Duty: Modern Warfare games on PS3 in an attempt to catch up with a franchise I’m about 200 entries behind in – TLDR: surprisingly short, still look good even on last-gen hardware, still kind of shocking and completely popcorn in a large set-piece YEAH MAN kind of way that I’m vaguely embarrassed about – and I figured I needed something short and sweet to break up the testosterone. Something completely different.

So of course I picked the Japanese-designed game where you’re a cheerleader who fights zombies with the aid of her boyfriend’s decapitated head.

Pretty standard, I guess.

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Conquistadors and comrades

I’ve recently finished two games that seem very different, but I seem to have linked together because of their oddity, and the sense that they were both passion projects. Both are kind of broken, and were frustrating in places, but I keep thinking about how much I enjoyed them, despite these irritations.

So, here’s some loose thoughts about Singularity and Betrayer. We’ll go with the latter first because it’s the one I finished most recently.

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2017 CONSUMPTION: A LOOK AT SOME STUFF I LIKED

Oh, look at the time. It’s that time again: the time I write about the stuff I liked or consumed this year, briefly, for the edification of myself and nobody else, most likely.

idolbyi
Previous versions are here, here, here and here if you need an introduction.
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Until Dawn (2015) and Life is Strange: Before the Storm (2017)

A quick whip through two games, because the heat’s left me unable to write anything of length. First up, Until Dawn, which is best described as a Telltale horror flick.

I’d had this one on the to-do list for a while, and I’m glad to have had a chance to get through it. It’s a game that unashamedly mines teenage slasher flicks for material, and manages to create something providing a sense of choice even though it’s pretty much run on rails. (more…)

Assassin’s Creed Unity (2014)

Well, I finally spent a week or so neck-stabbing my way around Paris.

It had to happen, I suppose. I mean, I’d played every other game in the series in a year-long PS3 burst, and I’d had this one lined up since I bought my PS4. It had a lot of expectation to live up to, so how did it go?

In a word? Eh. (more…)

Wolfenstein II: The New Colossus (2017) and Kôna (2017)

So, I followed up on my previous stint of Nazi-killin’ joy (briefly covered here) with a run through Machinegames’ newest instalment, Wolfenstein II: The New Colossus.

Let’s just say that if you like machine-gunning fascists to death, it’s a good game. The lengthy trailer above should give you a good idea of what to expect if you’re unaware of the series thus far.

(Spoilers likely follow.)

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Yakuza 0 (2015-2017)

Hey! Do you like Japan? Do you like hitting dudes in the streets with bicycles? And is your idea of fun the unravelling of a story involving loyalty, real estate, crime, blindness, identity and the sharpness of suits, offset by the ability to play darts with local drunks, try phone dating and collect phone cards?

If you answered yes to any of those – or are even vaguely curious – then Yakuza 0 is the game for you.  (more…)

Killin’ time by killin’ Nazis (and others)

So it’s been a bit of time since I last gave a games update. I’ve been a bit slow on the writing front, partially due to some run-of-the-mill bleh and partially because I’ve been making my way through my games backlog with a reasonable degree of success.

What’ve I been playing? Well, I’m glad you asked. Here’s some thoughts on the past couple of months’ worth of games I’ve played.  (more…)

A Shropshire apocalypse

Like the end of the world? Enjoy walking around? Hate people?

Well, have I got the game for you.

Everybody’s Gone to the Rapture is a game by the developers of Dear Esther, probably the best-known walking simulator game. Where that game focused on paths around a small island, Rapture allows you to wander around a fictional Shropshire valley, ostensibly at the end of Something Really Catastrophic.  (more…)