A short review because there’s really very little room here for me to make snark about characters or plot devices, seeing as this is something that’s rooted in truth, and how it’s perceived when passed through the lens of the media. (more…)
So, David Byrne knows a thing or two about music.
This shouldn’t be surprising. After all, he’s been a recording artist and performer – two very different things – for well over 40 years now, and he’s renowned for his creations and collaborations. I’ve been a fan – though not a rabid one – for a couple of decades, and so I figured a trawl through this was in order. What I found was a weird (yet enjoyable) hybrid: (more…)
Shaun Prescott’s first novel is a strangely compelling Oz-lit amalgam of kitchen-sink drama filtered through an odd, pastoral folk weirdness lens. It’s an examination of failure: of motivation, of society, of relationships and of the laws of physics. It’s a meditation on the pull exerted by cities and their rural sisters, a contemplation of one’s ability to record loss (and the writing process), and something of a rueful love-letter to a particular part of Australia. (more…)
So, it’s finally finished. Twin Peaks: The Return has concluded, and there’s a shit-tonne of hot takes around. I’m going to write a little about it, too, because the original show has been so important to me over the years. In that, I suppose, I’m not unusual. It’s a show for nerds, populated by misfits.
I remember watching the original run when it aired on New Zealand television, where I lived at the time. I remember being intoxicated by the thing, the indeterminate time period, the music, the darkness. And I remember being terrified, late at night, by a screaming Laura, by a grinning BOB, by an owl flying towards me.
Since then, I’ve wanted to go back.
TEX IS SEX, or so read the graffiti I used to see sometimes. Everyone kind of knows the guy – Greg to his mum – whether it’s because they used to see the Beasts, or because of that fight at the ARIAs, or because he’s the dude who makes albums with Don and Charlie, or because of that time he suggested it might be time for legal advice. You know – that guy.
I’m just back from a couple of days in Melbourne at the Supersense festival, and am kind of exhausted but mostly happy. So I figured while it was fresh I’d note some thoughts on the whole shebang.
The festival bills itself as an examination of the ecstatic experience, and that pretty accurately covers the couple of days I spent in the phone coverage-free bowels of Arts Centre Melbourne. Like other festivals it’s run to a timetable, sure. But this one saw performances enacted in familiar venues seen from unusual perspectives: foyers, rehearsal rooms and, notably, viewed from an enormous stage (and not the stalls). Throughout, I saw and heard a dedication to pushing music somewhere that transcends the idea of mere performance – sometimes unsuccessfully, but often brilliantly.
TLDR version? Goes orright, mate.
Like the end of the world? Enjoy walking around? Hate people?
Well, have I got the game for you.
Everybody’s Gone to the Rapture is a game by the developers of Dear Esther, probably the best-known walking simulator game. Where that game focused on paths around a small island, Rapture allows you to wander around a fictional Shropshire valley, ostensibly at the end of Something Really Catastrophic. (more…)
After the extended session that was my Batman: Arkham series experience, I figured I needed something to clear out the cobwebs a bit. A short thing that I could zoom through that was completely different to the face-punching and gliding I’d been doing.
Giant Sparrow’s What Remains of Edith Finch was what I chose. It’s not something that requires a lot of playtime – I think I completed the game and about 80 per cent of its trophies in just under two hours – but it was quite a thought-provoking experience. Some spoilers probably follow, so if you’re considering playing, maybe do that first. (more…)