I decided I needed a palate-cleanser after the whole God of War thing, so I chose something not an entire world away: the zombie-slaying double-pack of Dead Island and Dead Island Riptide, both gussied up for the PS4.
Were they good? Oh, heavens no. I got caught on scenery, had pitiful frame rates and found some design clunky and odd. The quests were repetitive and kinda lame.
It let me put a circular saw blade on a spade and hit dead holidaymakers with it. It let me electrify a katana and cut up unholy mutations. And it let me indulge in some molitov crowd control while a buddy yelled in a terrible Aussie accent about how we should “give these fuckers a floggin’.”
Zombies! Death! Mystery! Haiti! THE UNKNOWABLE! All of these are perennially interesting to the whitest of the white – me, for example – and Davis’ book, a tale of the search for potions to make and unmake a zombie, is no exception. It’s interesting, but dryness (and occasional self-insertion) can make it tough going.
The cover of this edition is not a design which offers confidence in the book’s contents. It features a screaming Bill Pullman and a coffin, a tie-in with the frankly shithouse film of the same name. The film that’s loosely based on the source in the same way that I can loosely be called a virtuoso because I can play a three-chord banger as long as it doesn’t involve odd barre positions. (more…)
The main attraction of the game is that it is fantastically over the top, even by the fairly low-culture standards of zombie media. Basically, it’s presented as an adults-only grindhouse-style series of films, with all the out-of-focus film, bad sound and clichés which go with the territory.