Keeping Bad Company, twice

Continuing the play-through-the-PS3-backlog project, I’ve just completed the two Battlefield: Bad Company games, my first proper excursion into the Battlefield world. I didn’t play any of the multiplayer, so I assume this means I am now an associate dudebro. Continue reading “Keeping Bad Company, twice”

Running out of Forgotten Sands

So I finally reached the end of my Prince of Persia saga, and have found it’s concluded not with a bang, but a whimper. A pretty whimper but a whimper nonetheless.

Prince of Persia: The Forgotten Sands is not, as you’d expect from the cover, a tie-in with 2010’s moustache-twirling film. Continue reading “Running out of Forgotten Sands”

Prince of Arse?

My sporadic attempt to play through the Prince of Persia games continues apace with a whip through 2008’s Prince of Persia. Fancy a trailer?

There you go.

Firstly, wow. I know that I’ve most recently been playing fancified versions of the original console trilogy, but this game is very pretty – almost pretty enough to counteract a few of its glaring flaws. In this episode, you’re wandering around and stumble into a battle between a couple of gods who’re somehow involved in a family matter.Maybe.  Continue reading “Prince of Arse?”

Fiddling about with Forresters

I’ve just finished another Telltale series: their Game of Thrones tie-in adventure. And while I still have a special fondness for the first two series of The Walking Dead I have to say that I felt this game really nailed the source material. It feels canonical, which I suppose is understandable given the involvement of key cast members in its creation, as well as the dedication to the look of the show that’s apparent throughout. It also helps that George R. R. Martin’s personal assistant, Ty Corey Franck, was a consultant on the thing.  Continue reading “Fiddling about with Forresters”

Refreshed Prince (of Persia)

Over the past three weeks I’ve been reliving some of my gaming history. I finally made time to replay the games in the Sands of Time console reboot of Prince of Persia – games which were among the first I played on my PS2, and games I thought were great. I wondered before I began playing just how they’d stack up to my memories.

(There are more than likely to be spoilers in here, so just be warned. I don’t know about spoiling games that’re now over a decade old, but you know. The internet.)

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Easy… easy…

The original Prince of Persia was one of the first games I remember having on my PC (at a time when what I really wanted was an Amiga) and it stood out because of how real it felt. There was a sense of weight, of physical presence to the little dude, and it was unforgiving and brutal: you fucked up and you were dead, usually impaled. Continue reading “Refreshed Prince (of Persia)”

Can I get The Witness?

A fairly straightforward question. Not a witness. The Witness. The game, Jonathan Blow’s follow-up to Braid, and a game I’d really looked forward to playing ever since I saw the first demos of it. Here’s a trailer for the most recent version, on PS4.

Yeah, that’s my kind of jam right there. Or was it? At first glance – puzzles, a weird island, an almost-real-but-not rendering style – it seemed right up my alley. But was it really? I mean after all, the game’s designer once said he wanted to make games for people who read Gravity’s Rainbow, and I’m exactly that lit-wanker audience.  Continue reading “Can I get The Witness?”

Borderlands and breaking ice

This post may contain spoilers for Tales From The Borderlands and Cryostasis. If you’re planning on playing either of those you might want to read this later, perhaps. 

I’ve recently finished playing Borderlands 2, a 100-odd hour epic jaunt which I mostly enjoyed. While I had reached my fill of that game’s mechanics, I was not quite ready to leave the world that had been created, so I decided to whip through Telltale’s episodic Tales From The Borderlands adventure game to get my fill of Handsome Jack action. (Jacktion? Ew.)

Continue reading “Borderlands and breaking ice”

Farewell, Handsome Jack!

Today was the day I finished playing Borderlands 2.

Well, let me clarify. It’s the day I finished the main story and reached the New Game Plus mode. It’s a point I’ve reached after playing on and off since before Christmas, and according to Steam’s inbuilt counter, I’ve spent just over 100 hours reaching this point.

That’s four-and-a-bit days straight. Continue reading “Farewell, Handsome Jack!”

2015 Consumption: A Look at Some Stuff I Liked

So as I did last year, I’m going to take a look at what sort of non-food things I consumed throughout the previous year. That is, books, music, films, games and stuff. As before, I’m also uncertain whether this will be of any interest to anyone other than nerdy ole me, but I hope you will enjoy, particularly if data recording is a bit of a thing for you. Because, as you certainly should have gleaned from sticking around here, it is for me.

(I have been told this is all a bit Patrick Bateman. I disagree: I save my discussions of the work of Phil Collins for facetime.)

Yep.

Continue reading “2015 Consumption: A Look at Some Stuff I Liked”

Portal 2 (2011)

When I recently wrote up my experience of playing through a number of Valve games, I mentioned that I had thought Portal 2 had overdone it and wasn’t as good as its predecessor, the clean and slim Portal.

Having just completed Portal 2 on a second playthrough – commenced, weirdly, a year to the day that I first played it – I have to say that past me is a dick. Or, maybe I just needed to play it close on the sprung heels of the first to figure out how great it is. Continue reading “Portal 2 (2011)”