The Last of Us (2013)

I’ve just finished a 20-odd hour playthrough of PlayStation-exclusive The Last of Us, the survival horror game. I suppose I’m a little slow on the uptake – I’m surprised that it’s over a year since it was launched – but it’s a pretty great game. Though I must admit I’d expect nothing less from Naughty Dog, a development team whose pawprints are over a load of great games (The Uncharted series, the stupidly great Jak & Daxter games) and who have a good eye for the cinematic.

First, the game looks beautiful. Odd to say about something set in a gone-to-shit world where forehead fungi are turning people into zombies – er, sorry, the infected – but there it is. Continue reading “The Last of Us (2013)”

Book review: A Feast for Crows

A Feast for CrowsA Feast for Crows by George R.R. Martin
My rating: 4 of 5 stars

I suppose the people were right when they suggested I’d seen nothin’ yet if I thought GRRM’s penchant for waffling was excessive in the previous book. This was easily the series’ most padded work. Many times I found myself retreading ground, or having stuff explained that’d been explained in either another book in the series or in another chapter of this book.

That’s understandable, I suppose – there’s hundreds of cast and dozens of locations in the world Martin’s created – but it certainly is very obvious when you’re reading the series (as it stands) end to end. As you start to build up your own storehouse of lore and family trees, the constant hand-holding can really weary. Continue reading “Book review: A Feast for Crows”

The buildings tumbled in on themselves

A brief post, as I’m neck-deep in deadline at present. Today’s post is what I’m currently listening to – Godspeed You Black Emperor’s F#A#∞ album. And, as happens whenever I listen after not hearing it for a long while, I’m amazed anew at how good it is. Continue reading “The buildings tumbled in on themselves”

Book review: A Storm of Swords

A Storm of Swords A Storm of Swords by George R.R. Martin
My rating: 4 of 5 stars

The plan to read through all – well, the currently published – George R. R. Martin’s series in a row continues. Though I must admit I found this volume a little heavier going than the previous two. I can’t say why, exactly – it’s just more of the same; the writing is no more or less difficult than ever it was. But I found myself dragging my eyes’ heels (there’s a terrible image) through it.

It could have something to do with the length: locally, this is split into two books. On the Kindle it really didn’t matter, but surely to God there’s something in 1300 pages which could’ve been excised. Continue reading “Book review: A Storm of Swords”

TaikOz Future Directions, 14/6/2014

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Disclaimer: I learned taiko with members of TaikOz for a number of years.

It’s taken a while to write this. I’ve felt conflicted, as I am a TaikOz tragic and want them to succeed and grow – but I’m also a gig-goer with limited time and limited cash. And I like to spend my time (and money) accordingly, and to feel some kind of reward – not always in the form of back-slapping woo-consuming-arts! kind of way, either – for the investment of both.

Unfortunately, the Future Directions gig was one of the poorest shows I’ve seen from the ensemble. There’s been member injuries to contend with – artistic director Ian Cleworth was not on stage – but I feel Kaoru Watanabe‘s guest artistic direction didn’t provide enough cohesion to the performance to pull it off. Continue reading “TaikOz Future Directions, 14/6/2014”

Feel the Payne

So this afternoon saw me finish the third Max Payne game, the startlingly originally-titled Max Payne 3. Despite my being hamstrung by some weird sinus/skull thing, I really enjoyed the ending; Rockstar (who most non-gamers would probably know as the publishers of the Grand Theft Auto series) took the cinematic roots of the series, whacked it full of booze and sent it on holiday to Brazil.

Continue reading “Feel the Payne”

Croft and Creed

I’ve just finished playing last year’s reboot of the Tomb Raider franchise, called – funnily enough – Tomb Raider.

And it was good. I mean, Uncharted 2 levels of good, if widescreen, epic-setpiece and press-x-not-to-die QTEs are your bag. I mean, check it out:

It’s a gorgeous game. I must qualify: it’s largely muddy browns and greys, all snow and storm – but it is certainly the best-looking game I’ve played on the PS3 thus far.  Continue reading “Croft and Creed”

Cobra considerations

Ensemble Offspring play John Zorn's Cobra.
Ensemble Offspring play John Zorn’s Cobra.

I spent some of last night at the excellent Petersham Bowling Club for a bunch of Ensemble Offspring‘s latest (and free!) Sizzle concert. It’s terrible reviewer indulgence to make apologies for one’s behaviour (and missing of parts of the bill) but I will preface mine by suggesting this isn’t really a review, more some random thoughts on the thing.  Continue reading “Cobra considerations”

Book review: Loomings Over the Suet

Loomings Over The Suet Loomings Over The Suet by Glen Baxter
My rating: 3 of 5 stars

The last Glen Baxter book I read was The Billiard Table Murders, about fifteen years ago. Like that title, Loomings Over the Suet is a mystery of sorts, full of police procedure and deduction – albeit with fish in buckets and weird looking radio transmitters. And alphorns.

The narrative doesn’t really make sense, but anyone au fait with Baxter’s style won’t expect it to. If laid out on a page, there’d probably be an A4-worth of story. You can read the book in fifteen minutes or so. But then, you’re not going to be reading Baxter for narrative coherence. Continue reading “Book review: Loomings Over the Suet”