I decided I needed a palate-cleanser after the whole God of War thing, so I chose something not an entire world away: the zombie-slaying double-pack of Dead Island and Dead Island Riptide, both gussied up for the PS4.
Were they good? Oh, heavens no. I got caught on scenery, had pitiful frame rates and found some design clunky and odd. The quests were repetitive and kinda lame.
It let me put a circular saw blade on a spade and hit dead holidaymakers with it. It let me electrify a katana and cut up unholy mutations. And it let me indulge in some molitov crowd control while a buddy yelled in a terrible Aussie accent about how we should “give these fuckers a floggin’.”
I guess a lot of what I wrote in my review of the first volume of Akira is applicable here: it’s something technological and dirty; something full of speed and movement, yet manages to not advance the story particularly far.
(Well, that’s not entirely true. The story told here hints at Bigger Consequences Yet To Come, even though the whole volume is essentially one lengthy chase sequence.)