Coming home after some period away there’s always adjustment. I lived in the UK for a couple of years, and I remember Sydney feeling very strange when I returned: the main roads seemed stupidly wide, and the town felt underpopulated. It was different – or, rather, my expectations were different. I wasn’t calibrated for the place any more, and it took time for me to gather my old despair at crowds on a local scale.
This feeling of not really belonging, of seeing things that are familiar as if they’re slightly off, is important in Fullbright’s Gone Home. As every, I’m behind the times – I’ve had this game for years, but didn’t get around to playing it until yesterday. I know that it received a lot of positive press when it came out (as well as a smattering of bro-led whuh?) but thankfully that’s dissipated now, so I was able to get through the thing without preconception.
(If you haven’t played it, it’s probably worth noting that there will likely be spoilers at some points in this review, so you might want to skip it if you haven’t played and would like to, as the plot is the game, pretty much.) Continue reading “Gone Home (2013/2016)”





After two well-received EPs, Perth quintet The Fuzz has upped the volume (and the dirt level) with their debut album, 100 Demons. What results is an album that’s got the sound of hunger nailed. With young bands, this keenness, this eagerness to rock isn’t unusual, but what marks this bunch of noiseniks out is the strength of vocalist Abbe May’s cords. They’re phenomenal, and bring to mind some kind of scientific experiment wherein Bon Scott and Adalita from Magic Dirt are somehow combined to create the Ultimate Rock Throat.
