There’s a lot of chatter online about how games merely reinforce stereotypes and play it safe with narrative. This game – albeit a very short one – takes bold steps with narrative but is let down by the actual game experience.
The story – an exploration of how a child hides from an abusive parent and how they must learn to let go to proceed – is a strong one. It’s also rooted in the childhood experiences of game designer Vander Cabellero. It’s a serious topic, and one not really covered in the gaming world, except when it’s providing an excuse for arse-kickery. (more…)