A fairly straightforward question. Not a witness. The Witness. The game, Jonathan Blow’s follow-up to Braid, and a game I’d really looked forward to playing ever since I saw the first demos of it. Here’s a trailer for the most recent version, on PS4.
Yeah, that’s my kind of jam right there. Or was it? At first glance – puzzles, a weird island, an almost-real-but-not rendering style – it seemed right up my alley. But was it really? I mean after all, the game’s designer once said he wanted to make games for people who read Gravity’s Rainbow, and I’m exactly that lit-wanker audience. (more…)